The "Update Check" button is used for its said purpose. In v1.0, the "Automatic Update" button is located between the "Custom Cursors" and "Random Backdrops" buttons in the options menu, which would lead the game into checking the PopCap servers if ticked.v1.0 occasionally asks the player whether to check for system updates at the loading screen.v1.1 has the newer PopCap logo with the absence of "GAMES" on the right. v1.0 has the older PopCap logo at the bottom-right corner of the loading screen.In the Japanese version, levelup1.ogg can also be found under the sounds folder as an unused voice sound effect, not present in the English versions. The Japanese version uses rather different-sounding voice sound effects for "No More Moves" and "World Complete", sounding comparatively "clearer" and "panned" to the ones featured in English releases. Shift + F11 - Dump all program images in memory to the ProgramData/OEM/Bejeweled2/_dump directory. F11 - Take screenshot (goes into the ProgramData/OEM/Bejeweled2/_screenshots) directory.F8 - Show current Video Stats (mostly used to see if 3D acceleration is currently on).Shift + F3 - Toggle FPS/mouse coordinate display.Pressing CTRL + ALT + D will play a sound to indicate that debug key input is enabled, allowing unique keys and key combinations to be typed for debugging displays or mechanisms, another use will disable it. -changedir - Changes the directory of where the game assets will be located.The correct syntax for this parameter is "-demofile=MyDemo.dmo" (minus the quotes), substituting "MyDemo.dmo" with your demo filename of choice (either a previously recorded demo to play, or a filename to save a new demo that you wish to record). -demofile - Specifies the filename for the played or recorded demo and only works when used with the "-play" or "-record" command line parameters (see below).Likely a remnant of Insaniquarium's screensaver command line. -screensaver - Makes the game act like it's a screensaver, any movement or key presses will immediately force close the game.-crash - Crashes the game immediately with an Access Violation error.-playnum - Starts Bejeweled 2 with the previously recorded demo files sequentially.The filenames of the saved demos are "Popcap1.dmo", "Popcap2.dmo", "Popcap3.dmo", etc., with "Popcap" being replaced with a specified file name with -demofile. -recnum - Records sequentially-named demos each time you run the game.-record - Records a demo and saves it after shutdown of the game.-play - Plays a demo file then closes the game.
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